Jaxsen

Wizard Merchant

Description:

male human
sorcerer 3

CR 4;Medium Humanoid ; HD 4d4+4(Sorcerer); hp 15; Init +2; Spd 30; AC:13 (Flatfooted:11 Touch:12); Atk +1 base melee, +4 base ranged; +1 (1d4-1, Dagger); +1 (1d8, Crossbow, light, Masterwork); AL LE; SV Fort +2, Ref +3, Will +5; STR 8, DEX 14, CON 13, INT 10, WIS 12, CHA 16.
Skills: Bluff +6, Concentration +8, Knowledge (Arcana) +6, Spellcraft +7.

Feats: Combat Casting, Enlarge Spell, Simple Weapon Proficiency, Spell Focus: Evocation.
Spells Known (Sor 6/7/4): 0 — Arcane Mark, Detect Magic, Detect Poison, Ray of Frost, Read Magic, Touch of Fatigue; 1st — Cause Fear, Feather Fall, Magic Missile; 2nd — Invisibility.
Possessions:
Weapons: Dagger (2 gp); Crossbow, light, Masterwork (335 gp).
Goods: Coin: gp (950) (950 gp).
Magic: Wondrous: Bracers of Armor (+ 1) (1,000 gp).

Familiar: Xiv, Male Animal, Beholderkin, Eyeball:CR1/2;Tiny Aberration ; HD 1d8-1 (Aberration); hp3; Init +3; Spd 5, Fly, Good 40; AC:16 (Flatfooted:13 Touch:15); Atk +0 base melee, +5 base ranged; +0 (1d3-2,Bite); SA: Eye Rays (Su) ; SQ: Immunity: Charm (Ex), Immunity: Mind-Affecting Attacks (Ex), Flight (Ex), All-Around Vision (Ex), Darkvision (Ex): 60 ft.; ALNE; SV Fort -1, Ref +3, Will +2; STR 6, DEX 16, CON 9, INT 2, WIS 10, CHA 10. Skills: Hide +15, Listen +2, Search +4, Spot +6. Feats: Alertness.

Skills: Balance +10, Bluff +6, Climb +6, Concentration +8, Hide +14, Jump +10, Listen +3, Move Silently +6, Spot +3.
Feats: Weapon Finesse.

Bio:

Jaxsen is is an ambitious sorcerer who splits his time between the Yawning Portal Inn and Halaster’s Heirs. He is most well known for being a savvy trader (some might call him a greedy opportunist) who is willing to exchange both common and illicit goods for hard earned gold. While he is a member of Halaster’s Heirs, he seems aloof and motivated more by personal gain than the average member of the academy.

Jaxsen

Expedition to Undermountain R0GUE R0GUE